Howdy, I'm John Wayne Hill! I'm a San Francisco based Product Designer.
John Wayne Hill's Bio:
John Wayne Hill's Experience:
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Senior Staff Product Designer at Twitter
May 2022 - January 2023 | San FranciscoDirector-level IC for the core of Twitter. Rapidly took on a range of large, complex projects driving through leadership & execution with positive metrics impact. Drove & executed on the largest Twitter surfaces; Home, Tweets, & Tweet Details; through vast usability improvements, mental-model mapping, conceptual changes, & design operations via project tracking, design reviews, & critiques.
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Sabbatical at Self
October 2020 - May 2022 | San FranciscoSelf-imposed sabbatical to focus on re-centering myself and my creativity. I focused on building furniture and started a tiny woodworking business, DeathGhost Studios.
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V.P. of Design at True
May 2020 - October 2020 | San FranciscoHead of Design for a social-media startup. Grew the design team to 6+ designers. Responsible for overall strategy, vision, & execution across all platforms. Implemented organizational changes & created new processes for efficiency & predictability. Proactively led product and design teams to a 6-month lead time for new products, features, & innovations, successfully closing the gap with engineering teams.
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Director, UX & Design at Ancestry
October 2016 - February 2020 | San FranciscoDesigner Leader for Ancestry DNA. Led & directed 30+ team members spanning 5 pillars across 2 offices. Fostered & grew a culture of innovation through reviews, critique, & empowerment. Collaborated with cross-functional partners & executive leaders to bring forward a vision & direction for product improvements & 0-1 new products.
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Lead Interaction Designer at Idean
March 2015 - July 2016 | San Francisco, CAAt Idean I’ve lead multiple teams on multiple projects and enjoyed directing Interaction Design interns over the summer. I lead the interface design for a new consumer product for a large action camera company, working for over a year to bring the product to market from a mere idea. Lately I’ve lead the design for a multi-user, any size, multi-input, software which helps teams work together better both remotely and colocated.
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Senior Interaction Designer at Idean
March 2015 - May 2016 | San Francisco, CA -
Interaction Designer at Stimulant
October 2012 - February 2014 | San Francisco, CAI designed the MOHAI Launchpad for the Bezos Center for Innovation, the digital experiences for the Reunion Tower in Dallas, Tx, the Intel Ultrabook Exhibit in the Intel Museum, a creative drawing application for large tablets for Samsung’s PIT group, and more. I designed for uncommon computing through collaboration, experimentation, prototyping, and iteration with clients, engineers, and product teams.
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Interaction Designer at Punchcut
May 2011 - October 2012 | San Francisco, CAAt Punchcut I designed a watch-battery powered smart watch, music applications, communication applications, and e-commerce applications for Fortune 500 companies, corporations, and start-ups. I designed mobile experiences for smart phones, tables, and TVs. Delivered artifacts from sketches and prototypes, to full annotated wireframe documents.
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User Experience Designer at Mozilla
May 2010 - September 2010 | Mountain View, CADesigned and prototyped Firefox Home Tab. Researched and presented perceived performance for the Firefox startup process.
John Wayne Hill's Education:
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Indiana University
2009 – 2011M.S. Human Computer Interaction DesignConcentration: DesignActivities: Experience Design, UX Design, Interaction Design, Product Design
John Wayne Hill's Interests & Activities:
Design, UX Designer, Experience Designer, Museums, Wearables, Visitor's Centers, Apps, Mobile, Smart Watches, Spaces, Uncommon Computing, Leadership, Design